Jumbo Raid · Raid Master

Snorlax VMAX 💤

The Sleeping Giant · Single-screen controller
Jumbo Raid · Raid Master

Snorlax VMAX 💤

Choose your raid difficulty and party size. Your adventure begins when you press Start Raid.

Raid setup

Turn 1

Choose your challenge

Trainer cards left (boss life)
60
Cards in Lost Zone
0
Damage per discarded card
20
Use physical printed Trainer cards. Reveal effects, discard costs and searches are tracked here; resolve each card's actual effect at the table.
Permanent Active · Jumbo Boss

Snorlax VMAX

G-Max Fall · ⚪⚪⚪
Charging
0 / 3
60
60 + 30 × occupied Bench slots

Active protection
0
Absorbs incoming damage
Next-turn healing reserve
0
Activates next turn

Minion Bench 0/5

All minions count as Active and Benched. Max 5 in play.

Reinforcement queue 0

Queue empty
If five minions are in play, newly summoned Pokémon join the queue. When a slot opens, deploy the next queued Pokémon. Stage 1 and 2 enter directly.

Resolve effects

Choose a minion to heal actual damage, or Snorlax's reserve for delayed protection. Healing triggers only apply to a Pokémon actually healed.

Incoming attack and damage allocation

180
Apply damage allocated to minions using their own −HP controls before committing the boss portion. Lost Zone conversion uses whole cards; fractional damage does not carry between attacks in this prototype.

Turn controls

Next turn: pending healing becomes active protection, existing protection carries forward, and Snorlax keeps its Energy. Resolve printed Sleep and other Special Conditions at the table.

Raid history