Jumbo Raid · Raid Master
Snorlax VMAX 💤
The Sleeping Giant · Single-screen controller
Jumbo Raid · Raid Master
Snorlax VMAX 💤
Choose your raid difficulty and party size. Your adventure begins when you press Start Raid.
Raid setup
Turn 1Choose your challenge
Trainer cards left (boss life)
60
Cards in Lost Zone
0
Damage per discarded card
20
Use physical printed Trainer cards. Reveal effects, discard costs and searches are tracked here; resolve each card's actual effect at the table.
Permanent Active · Jumbo Boss
Snorlax VMAX
G-Max Fall · ⚪⚪⚪
0 / 3
60
60 + 30 × occupied Bench slots
Active protection
0
Absorbs incoming damage
Next-turn healing reserve
0
Activates next turn
Minion Bench 0/5
All minions count as Active and Benched. Max 5 in play.
Reinforcement queue 0
Queue empty
If five minions are in play, newly summoned Pokémon join the queue. When a slot opens, deploy the next queued Pokémon. Stage 1 and 2 enter directly.
Resolve effects
Choose a minion to heal actual damage, or Snorlax's reserve for delayed protection. Healing triggers only apply to a Pokémon actually healed.
Incoming attack and damage allocation
180
Apply damage allocated to minions using their own −HP controls before committing the boss portion. Lost Zone conversion uses whole cards; fractional damage does not carry between attacks in this prototype.
Turn controls
Next turn: pending healing becomes active protection, existing protection carries forward, and Snorlax keeps its Energy. Resolve printed Sleep and other Special Conditions at the table.